Panzerfaust 3 Ammo Does Not Appear
After the newest BWMod update (as of September 4, 2018), it is seemingly impossible to equip AI units with the loaded Panzerfaust 3 or RGW 90. AI loadouts that have either of these launchers will simply have the "loaded" form of the launcher without any actual ammunition, even if the unit has enough space to carry a "rocket."
Steps to reproduce:
- Create a loadout with the BIS Arsenal that has an PzF 3 or RGW 90 as the launcher.
- Save the loadout, and open the Eden editor.
- Assign the loadout to the player, and to an AI somewhere in the vicinity of the player (for easy comparison).
- Play the mission. The player will have a launcher with ammunition, and the AI will have a launcher without ammunition.
Note: It was possible in the previous version of the BWMod to give AI units a loaded PzF 3 or RGW 90 if the unit had enough space to carry one of the fake ammunition types. Now, an AI unit will not have ammunition regardless of how much they can carry. Ideally the rocket would take as little inventory space as possible to bypass this issue, as in real life the tubes are pre-loaded and the soldiers do not have to carry any spare ammunition.