Licenceplates
The licence plates are not changed properly. This happens on a dedicated Server.
Somethings I recognized;
- It doesn't change anything, how the vehicle is created (Zeus, spawned by Client, spawned by Server)
- The init-Post EH seems to be running, since the "BWA3_licensePlate" was set. But the variable is not transfered over the network
- the texture on the dedicated server are returned correct ( licensenumber == texture)
- happens for all licence plates.
This Issue doesn't make sense to me at all.