Tiger: Gunneroptic deform if Aspect Ratio not 16/9
I use a Triple-Monitor Setup at resolution of 5780x1080.
http://abload.de/img/tiger_turreteos7p.png
The optic looks kind of compressed because there is a hardcoded width of 16 / 9 Ratio in the RSC Config.
Example: x = (0.5 - ((0.5 - 0.114) * 16 / 9 / (getResolution select 4))) * safezoneW /+ safezoneX/;
https://git.koffeinflummi.de/bwmod-team/bwa3-public/blob/master/bwa3_tiger/RscInGameUI.hpp